Category Archives: assignments

Assignment 7, plus notes and code examples from class 9

Code examples and lecture slides on Time from class 9 are here. Code examples include the array of objects with timer, simple array list, the simple hash map, a hash map that allows for sorting data that’s out of order, … Continue reading

Posted in assignments, lecture notes and code examples | Leave a comment

Code for 2D Arrays, Simple ArrayList Example Plus Assignment 8

Here area code examples from last class: the 2D array example, the very simple ArrayList example, to get you acquainted with ArrayLists… and for those who are feeling brave, an example of an ArrayList loading and displaying info from a … Continue reading

Posted in announcements, assignments | Leave a comment

Assignment 6

For this week, make a Processing sketch that shows the passage of time in some way– you are welcome to make this a computational extension of your analog assignment from last week. Use loadStrings() to bring in a column of … Continue reading

Posted in assignments | Leave a comment

Assignment(s) 5

1) Make a Processing sketch that uses objects and arrays. 2) Do some research/thinking about how you would obtain or collect data that relates to the concept you worked with today during the “nothing-to-something” process. If you have time, experiment … Continue reading

Posted in assignments | Leave a comment

Assignment 4

CODE: In pairs or groups of three, come up with a rule set for a simple interactive game. Make a list of the tasks your program will have to do in order for the game to work, just like we … Continue reading

Posted in assignments | Leave a comment

Assignment 3

Analog Assignment: Review lecture info and look at links from Wednesday’s class. Create a Rule Set. The rule set could aim to generate a work of visual or word-based art (like Sol Le Witt’s wall drawings, or Oulipo’s experimental literature), … Continue reading

Posted in assignments | Leave a comment

Assignment 2

Please review the work by/about Saul Bass and Paul Rand that we looked at in class (see lecture notes post from class 2). Code Assignment: In Processing, make two sketches, experimenting with variables, conditionals and loops. Think about visual language … Continue reading

Posted in assignments | Leave a comment

Assignment 1

In addition to reading the handout: Hackers and Painters by Paul Graham, please complete the following analog AND code assignments: Analog Assignment Collect some data from a physical space you inhabit and make a representation of a a pattern or … Continue reading

Posted in assignments | Leave a comment