Feedback Playback is a dynamic biofeedback action movie viewing and re-editing system. In the system, the users’ physical state determines the visceral quality of movie scenes displayed; immediate reactions to the scenes feed back to generate a cinematic crescendo or a lull. We used material that is rigorously narrative, formulaic, and plentiful: the action movie […]
In late July of 2011 Uta Hinrichs and I (working as the TRAUBENSAFT! Collective) took residency on Bumpkin Island in Boston Harbor, and spent five days using experimental cartography and psychogeography methods and strategies to create a map archive of the island– a participatory mapping project. This Archive is part of the Berwick Research Institute’s […]
The Give-and-Get Economy Outlet is a pop-up store and a dynamic, distributed collection of objects. It’s a structure that serves as a site for interaction. And it’s a series of practices, strategies, and resulting interactions with and between users. As a system, the Give-N-Get is an experimental economy, with transactions (exchanges) between participants (who are […]